iOS Game Programming with Xcode and Cocos2d

iOS Game Programming with Xcode and Cocos2d

  • Producent: Focal Press
  • Rok produkcji: 2013
  • ISBN: 9780415712699
  • Ilość stron: 512
  • Oprawa: Miękka
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Opis: iOS Game Programming with Xcode and Cocos2d - Justin Dike

This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven't read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples. Features: Code Video examples 5 hours of tutorial videos on Box2d, which can take the reader even further beyond what they learned in the bookChapter 1: The Hardest Part: Starting Chapter 2: Objective-C Basics Chapter 3: Cocos2d Basics Chapter 4: Create Your Own Class Chapter 5: Collisions, Touches & Gestures Chapter 6: Accelerometer and Actions Chapter 7: Animation & Particle FX Chapter 8: Menus, Sounds, Scenes & Text Chapter 9: Game Structure Chapter 10: Extending Cocos2d Chapter 11: The Back


Szczegóły: iOS Game Programming with Xcode and Cocos2d - Justin Dike

Tytuł: iOS Game Programming with Xcode and Cocos2d
Autor: Justin Dike
Producent: Focal Press
ISBN: 9780415712699
Rok produkcji: 2013
Ilość stron: 512
Oprawa: Miękka
Waga: 1.16 kg


Recenzje: iOS Game Programming with Xcode and Cocos2d - Justin Dike

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