3D Wizardry:Quick

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3D Wizardry:Quick

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  • Producent: Focal Press
  • Rok produkcji: 2003
  • ISBN: 9780240519227
  • Ilość stron: 160
  • Oprawa: Miękka
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Opis: 3D Wizardry:Quick - Simon Danaher, Danaher S.

3D design and effects are everywhere. From the Web to print graphics, from type design and advertising to games and corporate presentations. However, you don't necessarily have to be a 3D graphics whiz or use the latest high-end 3D software packages to create stunning 3D artwork. In fact a basic 3D program (e.g. Corel's Bryce 3D) or a 2D painting and image manipulation package like Adobe Photoshop is all you really need. 3D Wizardry shows you how to make the most of the software you already have by demonstrating tricks and tips, techniques and methods that you can easily employ to create great 3D effects for your artwork. These techniques range from classic 'pro' effects such as reflections, drop shadows and channel operations to quick and easy tricks using the latest technology on humble desktop computers.Introduction - What is 3D?: Simulating 3D in 2D; The Illusion of Depth; Methods of Perspective; 2D versus 3D Applications; 2D Applications. Creating 3D Effects in 2D Applications: Basic Drop Shadow; Simple 3D Shading; Faking Depth; Layer Styles; Adding Texture; Simple Chrome; Liquid 3D Text; Rough Cast Metal; Creating a Gilt Frame; 3D Sculpture Effects; Lighting Effects; Textures and Shading. Simulating 3D in 2D: Simple 3D Shapes; Extrude with Shading; Working in Perspective; Building in Perspective; Charts; Textured 3D Objects; Mirror Reflections; Building 3D Objects; Vector "Gel" Buttons; Vector Shading; Displacement Explained; Using Displacement; Wireframe 3D Sphere; Build Your Own World; 3D Glass Spheres. 3D Concepts and Applications: History of 3D; 3D Applications; Theory - 3D Models; Simple Modelling; Derivative Modelling; Boolean Modelling; Bevels - The Magic Touch; Converting 2D Images; The Virtual Camera; Lighting; Simple Lighting rigs; Rendering; Rendered Text; Applying Textures; Advanced Surfaces; Reconstructing Reality; Using Poser; Modelling Landscapes; Charts in Bryce; Compositing 3D Objects; Create Alpha Channels; Depth Effects.


Szczegóły: 3D Wizardry:Quick - Simon Danaher, Danaher S.

Tytuł: 3D Wizardry:Quick
Autor: Simon Danaher, Danaher S.
Producent: Focal Press
ISBN: 9780240519227
Rok produkcji: 2003
Ilość stron: 160
Oprawa: Miękka
Waga: 0.55 kg


Recenzje: 3D Wizardry:Quick - Simon Danaher, Danaher S.

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